Showing posts with label Design. Show all posts
Showing posts with label Design. Show all posts

Wednesday, March 25, 2026

The Bloated Web Page

I'm constantly annoyed and frustrated by the crap that websites are blasting my phone with when I try t o read an article or browse a web page. Popups, autoplaying videos that refuse to close, ads that jump out and shove the text I'm reading out of the way;; I'm sure you've seen it all.

If you want to get a better idea of what's happening and why, read The 49MB Web Page by Shumham Bose, a developer and user interface design expert. The article was triggered when they looked behind the scenes at what was happening when they opened an article from The New York Times website and found that the browser downloaded 49 MB of data. (That's roughly equivalent to an album of MP3s or 50 books in EPUB format). 

When you open a website on your phone, it's like participating in a high-frequency financial trading market. That heat you feel on the back of your phone? The sudden whirring of fans on your laptop? Contributing to that plus battery usage are a combination of these tiny scripts.

I don't usually see most of this on my PC because I run an ad blocker (uBlock Origin Lite) that blocks much of the crap that the article discusses.  I use Firefox with uBlock Origin as my default browser on the phone, despite the annoyance of having different browsers on my PC and phone. (I know, I know; it's just laziness that keeps me from using Firefox on my PC). Apps, where publishers seem to consider pushing ads their primary purpose in life, are also problematic. 

I should point out that there are real security problems inherent in the use of programmatic ad auctions and tracking pixels and their associated scripts. (I'll have another post about this tomorrow or Monday). 

This is the best article about web design that I've seen in a very long time. Even if you're not particularly technical, it's worth reading just to understand why your browsing experience is so unpleasant.

Thursday, October 23, 2025

First Impressions of iPad OS 26

This is the first of two posts about my Apple  tablets. Tomorrow's post will be about my experience with the iPad Mini. 

I put off upgrading my tablets to iPadOS 26 for a month, but finally decided that the Mini shouldn't have any problems running it. My main concern was the Liquid Glass interface, which looked to me like it could seriously compromise readability. The first thing I did after upgrading was to turn down the transparency and motion effects. Given that, I haven't noticed any readability issues that weren't also present before upgrading.

I did turn on the windowing interface, mainly so I could access app menus. I was worried about readability because they are very small at  the top of the window, but they expand to a reasonable size when triggered. One of my peeves about iPad OS in general is that the top-of-screen menus and icons are too small and there doesn't seem to be any way of making them bigger (unlike Windows). I did run into a problem in Play Books where the bottom controls (go to TOC, move the page slider) wouldn't' respond; I had pulled down the window a bit too far and switching back to the full-screen interface fixed it. (I haven't been able to reproduce that so it may have been a glitch). 

I was excited to hear that Apple had introduced the Accessible Reading feature.  Google's similar Reading Mode app is a lifesaver on my Pixel phone. Sadly, Apple's version is not up to the quality of the Google app. It's fussy to customize, it's not clear how to switch out of it to the standard interface, and sometimes it just hangs up. I'll have to experiment more with it and hope that Apple improves it in later OS updates. 

Battery life, which was not great to start with, seems to be a bit worse under iPad OS 26, even with the Liquid Glass junk turned down or off. 

I'm certainly not the only one who doesn't want to have anything to do with the Liquid Glass interface. N/g, founded by user interface experts Jakob Neilsen and Don Norman, have published an epic takedown of IOS 26 and Liquid Glass.

The interface is restless, needy, less predictable, less legible, and constantly pulling focus rather than supporting seamless access to content. Instead of smoothing the path for everyday tasks, iOS 26 makes users relearn basics while enduring a constant parade of visual stunts.

Apple may call it Liquid Glass. To many users, it feels more like a fogged‑up window: pretty from a distance, but frustrating when you try to see beyond it.

Apple seems to be feeling the heat. The latest IOS beta includes an option to turn off Liquid Glass, or at least reduce the transparency effects. (There are options that will do this under the Accessibility settings, but they are not prominent). 

 



Monday, June 16, 2025

Featured Links - June 16, 2025

Links to things I found interesting but didn't want to do a full blog post about.

A bearded iris
A bearded iris in our garden
  • Imperial ouroboros. "Andor's second season is a powerful look at the fragility of oppressive ideologies." This is the best article I've read about the series and reveals just how remarkable an achievement it was. There's a master's thesis waiting for someone who wants to explore the revolutionary themes in Andor, The Expanse, and Babylon 5
  • This 1999 email from a tech pioneer helped me think about Apple’s WWDC. "Jef Raskin instigated the Mac project in 1979. Twenty years later, he was dismayed with the state of personal computing. What would he think today?"
  • RIP to the almost future of computing: Apple just turned the iPad into a Mac. "We didn’t need 15 years to get back to where we started." I will probably not use the new interface on my iPad Mini, but may on the bigger iPad Air. 
  • Teachers Are Not OK. 'AI, ChatGPT, and LLMs "have absolutely blown up what I try to accomplish with my teaching."'
  • 432 Chinese robots moved an entire 7,500-ton neighborhood before returning it to its original spot to build a subway. Metrolinx, are you paying attention to what's going on elsewhere in the world?
  • 50 Rare Vintage Pictures Showing The Everyday Grit Of Working Class Americans Back In The Day. This is a fascinating collection. I wonder what an equivalent series of photos would show today.
  • Neanderthals Spread Across Asia With Surprising Speed—and Now We Know How. "A new study suggests our prehistoric cousins likely traveled through the Ural Mountains and southern Siberia."
  • The Core of Fermat’s Last Theorem Just Got Superpowered. "By extending the scope of the key insight behind Fermat’s Last Theorem, four mathematicians have made great strides toward building a “grand unified theory” of math."
  • What It Took to Build the Death Star. "We know so much about the theft of its plans, and its final destruction over the Yavin system—but building the Death Star was a project decades in the making." Taking Star Wars seriously. 
  • 20 hidden features in Apple’s upcoming 26-branded software. "Everything from iOS 26 to watchOS 26 is getting fun new features." I'm looking forward to trying out the new iPadOS later this year.
  • The semicolon defended by its advocates. I remember arguments about semicolons in my university English classes more than 50 years ago. 
  • Cart Cartoon Network Trolls Homophobes Hard For Melting Down Over Pride Month Fan Art. "The cable channel's Instagram account share oon Network Trolls Homophobes Hard For Melting Down Over Pride Month Fan Art. "The cable channel's Instagram account shared several pieces of fan art depicting characters from beloved shows to celebrate Pride Month—and trolled several homophobes who sounded off in the comments." Good. 
  • What the Fastest-Growing Christian Group Reveals About America. (archive link) "Instead of killing off faith, modernity has supercharged some of its most dramatic manifestations."
  • Tuesday, June 03, 2025

    Featured Links - June 3, 2025

    Links to things I found interesting but didn't want to do a full blog post about.

    A row of boats at the marina with an empty dock in the foreground
    Springtime at the marina

    Monday, September 16, 2024

    Featured Links - September 16, 2024

    Links to things I found interesting but didn't want to do a full blog post about.

    The entrance to Frenchman's Bay
  • Why Does The Fibonacci Sequence Appear So Frequently In Nature? "The rationale behind irrationality." A good explanation of a simple mathematic sequence that has hidden complexities.
  • 650-Foot High Megatsunami in Greenland Sends Seismic Waves Worldwide. "In September 2023, a megatsunami in Greenland triggered seismic waves worldwide, caused by a landslide in Dickson Fjord. The event generated two seismic signals: a high-energy signal from the landslide and a long-lasting VLP signal from a seiche in the fjord. The findings offer new insights into the risks posed by climate change and landslides in Greenland."
  • Inside Iron Mountain: It’s Time to Talk About Hard Drives. "Iron Mountain Media and Archive Services sounds the alarm: Aging tracks created through an all-digital workflow aren't guaranteed to play back." This has been a known issue with recording tape for many years and now it's happening with hard drives and optical media. We need a long-term (hundreds of years or more) storage media for digital data.  
  • When bats were wiped out, more human babies died, a study found. Here's why. "Researchers find infant deaths increased after farmers used more pesticides to compensate for rise of pests." Unintended consequences are killing children.
  • AI can now replicate the human brain to solve the 'cocktail party problem' – and it has led to criminal convictions. "The human brain can single out noises in a busy room, but technology can't, which makes using recordings as proof tricky."
  • Brick and Roses: How Community-Led Development Shapes Design. "Across North America and the U.K., community land trusts, co-ops and co-housing groups are nourishing bold, aspirational design paradigms — and a new generation of urban advocacy." High-density developments don't have to be ugly and soulless.
  • An AI May Have Just Invented "Alternative" Physics. "An AI shown videos of physical phenomena and instructed to identify the variables involved produced answers different from our own." This is really interesting and brings to mind a number of science fiction stories with exactly that idea. 
  • The 2024 Worldcon in Glasgow: Some Thoughts. A report on the Glasgow Worldcon by Abigail Nussbaun. Wish I could have been there. 
  • Friday, August 16, 2024

    How a Bad User Interface Almost Wrecked a US Destroyer

    A bad user interface can make a website hard to navigate or a software program hard to use. But in the real world of physical things, a bad user interface can have more serious consequences. This article by Adrian Hanft describes how bad design contributed to the collision that killed ten sailors and wrecked a destroyer. 

    Two years ago a Navy destroyer was ripped open by the nose of a Liberian tanker. Ten sailors were crushed or drowned as their sleeping quarters filled with water after the collision.

    At the heart of the tragedy is a single checkbox on a touchscreen. This is the untold story of how bad design caused a crew to lose control of the $1.8 billion John S McCain destroyer and the mystery around how designers manage to avoid blame when their creations cause death and destruction.

    Before going any further, I want to make it clear that I am just a civilian piecing together this story from whatever information I can glean from the internet. I have trudged through hundreds of pages of technical documents and dense reports. Much of this documentation is intentionally vague, some of it has been redacted, and all of it has undoubtedly been scrubbed by lawyers and PR professionals. As a result, there are probably errors in my analysis and conjecture. However, with that disclaimer in mind, I believe the following story may be the clearest, most human-readable account of the McCain accident that you will find anywhere. It may also be the first and only public source of real design criticism ever written in the two years since the accident. I am not sure how the responsibility fell to me, but I am happy to describe the role that design played in this tragedy.

    Monday, April 08, 2024

    Featured Links - April 8, 2024

    Links to things I found interesting but didn't want to do a full blog post about.

    The hydro marsh


    Monday, December 04, 2023

    Featured Links - December 4, 2023

    Links to things I found interesting but didn't want to do a full blog post about.

    A faded burning bush


    Tuesday, November 21, 2023

    A Couple of Impressive Interactive Websites

    As a technical writer, I made my living wrangling words. I used graphics, mostly diagrams and screen captures, to enhance the content but they were never the primary part of my documentation. But the web has made interactive graphics an effective way of conveying information that would be difficult or impossible to do with just words. I am in awe of the people who can do this; aside from being a competent photographer, I am not a graphics person.

    Here are a couple of websites that seriously impressed me, both with their content and the way it was conveyed. 

    "Not much is left of the old Aztec - or Mexica - capital Tenochtitlan. What did this city, raised from the lake bed by hand, look like? Using historical and archeological sources, and the expertise of many, I have tried to faithfully bring this iconic city to life." 

    The site uses 3D modelling to show what Tenochtitlan might have looked like just before the Spanish invasion. The images are stunning. I especially liked the use of overlay graphics to show the comparison between 1500 and now. 

    This interactive page, produced by the New York Times, is the best site I've seen for showing the capabilities of the James Webb telescope in comparison to the Hubble and terrestrial telescopes. 

    Thanks to the Recomendo newsletter for pointing out these sites. 


    Monday, July 31, 2023

    Featured Links - July 31, 2023

    Links to things I found interesting but didn't want to do a full blog post about.

    Wild flowers


    Friday, July 29, 2022

    Featured Links - July 29, 2022

    Links to things I found interesting but didn't want to do a full blog post about.

    A peaceful afternoon at the Topsail Island marina

    Tuesday, June 28, 2022

    Featured Links - June 28, 2022

    Links to things I found interesting but didn't want to do a full blog post about.



    Monday, January 03, 2022

    Featured Links - January 3rd, 2022

    Links to things I found interesting but didn't want to do a full blog post about.



    Monday, July 27, 2020

    Free Fonts From Google

    There are many sources of free fonts on the web, but if I was looking for fonts I'd go to Google. Their Google Fonts page has a large selection of different types of fonts and a well-thought-out interface that allows for searching, filtering, and browsing. 
    Thanks to the excellent Recomendo newsletter for the heads up.
    There are about 1,000 very classy fonts available for free on Google Fonts. These are fonts you would actually want to use in your book or on your website. Some are commissioned by Google and designed by world-class typographers, such as the font Roboto used in Google maps. Many of these fonts come as families with different weights, italic, bold, extra glyphs, etc

    Wednesday, April 15, 2020

    Virtual Tours of Frank Lloyd Wright Buildings

    Frank Lloyd Wright created some of the most beautiful buildings of the 20th century. In this time of physical isolation, you can now take virtual tours of a dozen of his buildings.
    Ever wanted to go inside Frank Lloyd Wright’s iconic Fallingwater? Now’s your chance (even if the US is on lockdown) thanks to a new series of digital tours.
    The waterside home in Pennsylvania is among a dozen of Frank Lloyd Wright’s most iconic designs available to explore as part of the #WrightVirtualVisits initiative. The social media project is a collaboration between the Frank Lloyd Wright Building Conservancy, the Frank Lloyd Wright Foundation and Unity Temple Restoration Foundation.
    The participating organisations will swap a short video touring a different Wright-designed house on their social media channels at 12 pm CST every Thursday over the coming weeks.

    Friday, July 26, 2019

    Remembering Letraset

    I just came across a Twitter thread that brought back some memories. Does anyone remember Letraset?
    Today in pulp I look back at the simple idea that launched a thousand fanzines: Letraset! Launched in 1959 by Dai Davies and Fred Mackenzie it heralded a graphic design revolution that brought funky fonts to the masses...
    Today in pulp I look back at the simple idea that launched a thousand fanzines: Letraset! Launched in 1959 by Dai Davies and Fred Mackenzie it heralded a graphic design revolution that brought funky fonts to the masses...
     Letraset started life as a wet transfer system: you placed the letter into water, carefully slid off the transfer and tried to apply it to the paper without creasing it. Whilst fiddly it was still quicker than hand-painting your letters.
     In 1961 Letraset adopted the dry transfer process: letters screenprinted onto a polythene sheet were sprayed over with adhesive. You placed the sheet over the paper and used a pencil to rub over the letter, which detached from the carrier sheet and stuck to the paper. 
    By the time I got into technical writing, dekstop publishing was already in its infancy. However, there was still a place for Letraset, as I found when I had to use it to produce headings and titles for my first manual. I never did use it for fanzine (I published a science fiction fanzine in the early 1990s.) as by that time I was able to use Ventura Publisher on a PC and laser print my pages.

    You young kids don't know how easy you have it. You'll never know the exquisite pain of using your last 18 point Futura letter E and realizing that you need one more, and it's 7 o'clock in the evening on the night before a deadline and the printing shop closed at 6:00.

    Friday, May 31, 2019

    How Modern Design Fails Older Consumers

    Don Norman is the author of one of the classic works on design, Design of Everyday Things, and a former Apple VP. He's also 83 and finding that modern design is failing him and a whole generation of consumers.

    In a Fast Company article, he rails against what he sees. Don't be mislead by the title of the article. What he describes is a problem that affects more than just the elderly.
    Do not think that thoughtful design is just for the elderly, or the sick, or the disabled. In the field of design, this is called “inclusive design” for a reason: It helps everyone. Curb cuts were meant to help people who had trouble walking, but it helps anyone wheeling things: carts, baby carriages, suitcases. Closed captions are used in noisy bars. As Kat Holmes points out in her book Mismatch, all of us are disabled now and then. Some of us have permanent disabilities, but all of us have suffered from situational and temporary problems. When outside in the sun, the text message that just arrived is unreadable: wouldn’t it be nice if the display, whether cellphone, watch, or tablet, could switch to large, higher contrast lettering? Are elderly people handicapped? Maybe, but so is a young, athletic parent while carrying a baby on one arm and a bag of groceries in the other (and perhaps trying to open their car door). Ride-share bicycles and scooters cannot be used by people who need to carry bulky packages. Everyone has difficulty hearing people in noisy environments. Noise-canceling headphones are for everyone, not just the elderly. Almost anything that will help the elderly population will end up helping everyone.
    I couldn't agree with him more. I constantly find myself running up against bad design that makes my life more difficult. I've reccently unsubscribed from a couple of interesting looking email newsletters because the publishers formatted them in small, light grey type on a white background, thus making them virtually impossible for me to read. It's a small thing, but it's symptomatic of the problem that Norman discusses in the article.

    Friday, May 24, 2019

    Getting Started With CSS Layout

    Cascading Style Sheets (CSS) have gotten a lot more complicated since they were introduced in the latter part of the 1990s. You can now use them to do animation, complex formatting, and layouts that respond to different screen sizes and formats.

    Getting Started wtih CSS Layouts is a guide to the many properties of CSS layouts. It should be helpful to anyone creating a CSS layout from scratch or modifying the generated CSS code from a tool like RoboHelp or WebWorks ePublisher.

    Thursday, May 09, 2019

    Designing a New Mobile Experience for the Guardian

    The Guardian is one of the best British newspapers, and they have a strong online presence. They're also turning a profit, without a paywall, which is a rarity in the newspaper business. Clearly they're doing something right.

    This article describes the process that The Guardian went through in updating its mobile website. While much of the article is specific to the newspaper business in the UK, there's quite a bit that would apply to any technical communication group planning on developing or redesigning their mobile presence.

    The recommendations from the article are particularly relevant to technical communication:
    • Make sure the website looks and feels like a digital product and not a print newspaper;
    • Innovate not only by investing in technology and new products, but also by providing training and continuous support to journalists;
    • Rethink the newsroom structure: hire as many developers, data scientists and designers as possible;
    • Do not be afraid to experiment: Build, Measure, Learn (Ries, 2011);
    • Be humble and open: the world has changed, business has changed — you should change, too;
    • Always involve the end-user in product decisions. Talk and, more importantly, listen to customers on a regular basis.

    Monday, May 06, 2019

    Some Design and Typography Articles

    Here are some interesting articles about design and typography.